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TE-9101B Eye Behavior Interface Unit

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작성자 다일과학교역 작성일 2008-04-27 08:25:08

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TechnoWorks CO,.LTD.

다일과학교역


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   TE-9101B Eye Behavior Interface Unit 

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( 제품위치 : 과학기자재전시실 > 분석장비 >  시선검출 및 안구운동해석 )

   http://www.lab365.co.kr/wizmart.php?code=008012&lv=2


 Overview



The "TE-9101B Eye Behavior Interface Unit" is basically a test device to detect 

the characteristic eyeball points of a subject. The unit detects and outputs information 

such as characteristic eyeball points, eye gazing point's coordinates (x,y) on the 

computer screen, calibration data, and eyelid blinking. 

It is applicable to an infinite possiblity of field for whatever idea the user has in mind, 

and a system can be created according to the application such as a simple input interface 

for a computer, a simple eyeball movement tester, or a characteristic eyeball point tester, etc.

An outstanding benefit of the TE-9101B is that it is a non-contact, non-invasive type device 

allowing testing of the eyeball in a natural environment. All that is required is connecting 

to a computer having an ordinary RS-232C communication port (or USB) as standard equipment. 

This means the user can easily create an original system compatible with his own special 

application and peripheral equipment.



Plotting of eye gazing point  

Application of using for an input equipment of computer  


 Features



1.  Detects characteristic eyeball points with non-contact image processing.

2.  No pain or unpleasant sensations, long-term use also okay.

3.  High speed processing at detection speed of 16.6 msec/cycle (1/60th sec.)

4.  Detection status output with video signal to NTSC standards.

5.  High resolution of ±0.7°in horizontal vertical directions (in-house comparison).

6.  Accurate detection even if eyeball moves within video frame.

7.  Individual differences or sickness have virtually no effect on results.

8.  Subject can wear glasses or contact lenses (some restrictions apply).

9.  Compatible with any computer with standard RS-232C interface (or USB).

10. TE-9101B can be remotely controlled via RS-232C communication port (or USB).

11. Ideal development tool for new applications.

12. Applicable to a wide range of fields.


  

   Typical Applications


I. Research fields


1. Design research

   Various research for instance is being done in designs such as for magazines 

   and posters. Researchers are for instance discovering how a person's sensations 

   and impressions change according to the color, tint, position and size of the 

   letter or picture, etc. By utilizing the TE-9101BB, researchers can check a person's 

   first eye target focus position and eyeball movement when looking at something. 

   This information lets researchers come up with the best possible design.


2. Psychological research

   There is a strong connection between a person's eyeball movements and their 

   psychological state. Data can be obtained with the TE-9101B on a person's 

   psychological state by measuring eyeball movement and eyelid blinks that occur 

   due to environmental or psychological changes from viewing photos, pictures or 

   letters shown on a display.


3. Eyeball movement research

   The TE-9101B basically measures a person's eye target focus position within 

   a space at the front or above the display screen. Accumulated data on eye target 

   focus position, plots, calculated movement speed and direction, and other 

   eyeball movement data can then be analyzed.


II. Medical & welfare fields


1. Systems for the seriously physically disabled

   Systems can be easily built up so that persons with ALS or muscular dystrophy, 

   persons with spinal cords injured in accidents, or disabled limbs can operate devices 

   or carry out conversations. We designed and built the TE-9100 Nursing System for 

   Enhancing Patients' Self-Support to make this possible and invite you to check out 

   its potential benefits.


III. Factory automation fields


1. Harsh factory environments

   Using computers in environments with a lot of smoke, dust or oil causes many breakdowns 

   and operating errors in the computer and its input devices such as keyboards and switches.

   The TE-9100 however uses non-contact input devices so all components can be placed in

   sealed spaces and shutoff from harsh factory environments. The user can easily operate

   equipment or change settings just by blinking his eyes at the glass-covered display.


2. Hazardous areas

   Workers normally have to wear protective clothing when working in areas subject to 

   radiation or high temperatures. However the thick protective layer of work clothes make 

   it difficult to press keys on control panels and damages the buttons when heavy gloves 

   make contact with the keyboard. The TE-9101B however is a non-contact device, allowing 

   the control panel to be isolated from the harsh factory environment. This system delivers 

   high reliability and also maintains worker safety.


IV. Computer fields


1.  Computer input device

    Our system can be used as a computer input device just like a mouse or keyboard. 

    However, since the display is some distance away from the user, even with high performance

    resolution within 1 degree that our unit provides, the control within 1 dot that a mouse

    can deliver is not possible. So to utilize our unit for computer input, control application 

    software must be provided to split up the display screen into dozens of small windows 

    (display keys) for selection by the user.


V. Automotive electronics fields


1.  Operates vehicle electronic devices

    Many traffic accidents occur when the driver shifts his gaze away from the windshield in 

    order to operate electronic equipment in the vehicle. The TE-9101B however detects the 

    driver's line-of-sight to provide both safety and convenience while inside the vehicle.

    Our system during night-time driving for instance: can flash the sub-brites according to 

    the driver's line-of-sight, to quickly indicate curves or other road hazards, display 

    electronic equipment switches such as for the car stereo on a heads-up display on the 

    windshield, or show the view as seen from the back mirror, reducing the need for the driver 

    to shift his line-of-sight to an absolute minimum while driving. 

    The TE-9101B therefore improves both improved driving safety and convenience.


2.  Serving as the "Driver's Eyes"

    Our system is being used to acquire driver line-of-sight data in a commercial product already

    on the market. Since our system captures actual images as seen by the driver and plots the eye

    target position on the image, a CCD camera must be installed near the driver's eyes to acquire

    the images. This means that a contact detection device such as goggles are necessary. 

    If the user develops these goggles, then the TE-9101B system can be used as is without changes.

    Rival systems require securing the driver's head in a fixed position, in our TE-9101B on the 

    other hand, if the CCD camera is secured to move and turn along with the driver, then no problems 

    occur even if the driver moves or turns his head for instance to check safety.


VI. Electronic Amusements fields


1.  Game machines

    Currently visual effects acheived by 3D imaging technology, sound effects and vibrations 

    by 3D audio technology are bringing virtual reality to life around us. Compared to real life 

    however, the sensations of speed and distance, focus points, and visual points that our eyes 

    can take in by virtual reality are still extremely poor. In an auto race game for instance, 

    if you twist the steering wheel the display on the screen still appears in focus even though 

    you are supposedly moving at high speed and it doesn't appear like real life at all. 

    By detecting eye target points with the TE-9101B system however, the user's action, line-of-sight 

    and display appear much more realistic and allowing players to enjoy virtual reality that is much 

    closer to real life.


2.  Simulators

    Just as with the game machines mentioned above, using the TE-9101B system simulation devices 

    such as flight simulators and drive simulators delivers the viewer a virtual reality much closer 

    to real life.


   

( 제품위치 : 과학기자재전시실 > 분석장비 >  시선검출 및 안구운동해석 )

   http://www.lab365.co.kr/wizmart.php?code=008012&lv=2